The cheapest input in the store is the one you never measured.
Ask what experience returns and the answers run through fixtures, lighting, staffing, and refits. The one input already playing every hour the doors are open, the one that costs almost nothing to get right, sits off the spreadsheet entirely.
When a senior leader asks what the return on in-store experience is, the deck that comes back covers the expensive things: new fixtures, a lighting refit, more bodies on the floor, a scent program. Each one comes with a real capital line and a payback you can argue over in a planning meeting. All of it skips the cheapest input in the building, the music, which is already on, already reaching every person who walks in, and already paid for. The speakers are installed. The license is bought. The only thing left to decide is whether what plays through them is set to move people or set to nothing, and almost nobody has checked.
That makes the math unusual. Every other experience lever asks you to spend more to get more. The music asks you to spend close to nothing and pay attention. The hardware is in the ceiling. The cost of changing what plays through it rounds to zero against a refit. So when the upside is real, and the research says it can be large, the ratio of return to cost is higher here than anywhere else on the floor. That's the whole reason this input is worth a senior leader's time. It's the one place where getting it right doesn't show up as a number in the capital budget.
What the research puts on the table
The effects under the right conditions aren't small. Ronald Milliman ran a supermarket in 1982 and changed nothing but the tempo. Slow music produced roughly $4,600 more in a single day than fast, and shoppers asked on the way out mostly couldn't say what had been playing. A restaurant that did nothing but turn the volume down saw average checks rise about 15 percent, and the genre didn't matter. Another swapped fast music for slow and watched diners stay about eleven minutes longer, order more rounds, and lift bar revenue near 40 percent while the food bill held flat. None of those businesses spent money to get the result. They changed a setting that was already there.
You can read the full case in the field guide on store music and customer behavior, where the dwell and basket findings are laid out in order. The short version for a buyer is that the lever moves the lines already on your scorecard. Volume sets the pace people move at. Tempo sets how long they're willing to stay. Pace and dwell feed basket and average transaction, the numbers you already report.
What the 2025 data did to the easy version
Here's the part most pitches skip, and it's the part the rest depends on. A 2025 conference paper from VU Amsterdam, looking at about 140 Dutch stores, found the overall tempo effect came back near zero. The Milliman result held in one supermarket in 1982 and dissolved at scale. So I won't promise a percentage. The effect is real and it's conditional, and the conditions are specific to your room, your crowd, and the hour of the day. What the music should do depends on the brand it sits inside, how full the floor is, and who is actually standing there at eleven in the morning versus six at night.
Which is why the right answer to the ROI question is a method, and the method is plain: work out what a store's customers came in for, and fit the music to that. That's the work I do as a music behaviorist, reading the research that backs it and fitting the sound to your room. Then, if you want to know what it returns in your stores, run it against a control so you can tell what the music did from what you wished it had done. The research tells you the lever is real. Whether it pays in your stores is a question only a controlled test in your own store can answer, and the test costs almost nothing because the input is already running.
So the highest-ratio experience lever you own is the one nobody put on the plan. It's already playing to everyone who walks in, and right now it's set to a default that no one measured against anything. Pull up what's on across your stores and ask who chose it and what they chose it for.
If you want a number on it for your own stores, the talks make the case for the test, and you can reach me here.
Sources
- Milliman, Ronald E. (1982). "Using Background Music to Affect the Behavior of Supermarket Shoppers." Journal of Marketing, Vol. 46, No. 3, pp. 86-91. DOI: 10.1177/002224298204600313 (JSTOR DOI: 10.2307/1251706). View source
- Lammers, H. B. (2003). An oceanside field experiment on background music effects on the restaurant tab. Perceptual and Motor Skills, 96(3 Pt 1), 1025–1026. https://doi.org/10.2466/pms.2003.96.3.1025 (PMID: 12831285). View source
- Milliman, Ronald E. (1986). "The Influence of Background Music on the Behavior of Restaurant Patrons." Journal of Consumer Research, 13(2), 286–289. View source
- Krywuczky, Fabienne; Verlegh, Peeter; Kocaman, Baris (2025). "Background Music in Retail: When taking it slow may benefit you." Proceedings of the European Marketing Academy (EMAC), 54th Annual Conference, Madrid, Spain, May 25-30, 2025, paper no. 126256. Vrije Universiteit Amsterdam. View source